-- very wide = whole octahedron

-- u = Uw

-- counter clockwise

-- middle layer

Note that colors are restricted to orbits; corners can only have 2 orientations, max 4 colors per face.

Non-Reduction method: see video ©SuperAntonioVivaldi

First fix the corners. Intuitive. Last corners helpful algorithm, rotate 3 and twist 2, down down up up: right hand -- left hand

Rotate/Exchange the edges by (setting up for) Sune -- Note: F, not R, based here; always one U, no corner distortion!

Tri-cycle/Exchange the "collars" by Master Skewb alg --setup middle layer, down down up, undo middle layer, down up up